Skills & Gears Builds
- TheNoodles
- Jan 1, 2017
- 34 min read

Những Bộ Skill và Gear sau được sưu tầm từ nhiều nguồn khác nhau
Bao gồm :
Berserker
Warrior
Ranger
Sorceress
Valkyrie
Kunoichi
Blader (Musa)
Tamer
Witch/Wizard
Ninja
Plum (Maehwa)
*BERSERKER* :
GEARS

GEM BỔ TRỢ:
• Helmet: Black Magic Crystal - Agility x2 or Black Magic Crystal Intimidation x2 without Evasion Boss Armor
• Chest: Black Magic Crystal - Vigor x2 or Ancient Magic Crystal of Abundance - Armor x2
• Gloves with Kzarka: Black Magic Crystal - Valor x2
• Shoes: Black Magic Crystal - Adamantine x2 or Black Magic Crystal - Swiftness x2
• Weapon Kzarka: Power Crystal x1 - Ancient Magic Crystal - Carmae x1
• Off-hand Saiyers: Black Spirit Crystal x1
• Off-hand Krea: Black Spirit Crystal x2
• Off-hand Nouver: Black Spirit Crystal x2
LỐI CHƠI




SKILLS

(Note* Mình không sử dụng Corpse Storm và không khuyến khích dùng Corpse Storm. Mình ghét sự delay và không dùng 4 Grab combo. Tuy nhiên nó vẫn rất hữu hiệu và được sử dụng thường xuyên.)
586 Points : http//bddatabase.net/us/skillcalc/8519
752 Points : http://bddatabase.net/us/skillcalc/8520
900 Points : http://bddatabase.net/us/skillcalc/8521
979 Points : http://bddatabase.net/us/skillcalc/8522


Youtube combos guides : https://youtu.be/auLbredD4Oc
*WARRIOR* :
SKILLS:
- Awakening: Goyen's Greatsword: This is the skill you will use to change to your greatsword. This skill is being used by pressing c. There is not much to say about it besides that you have front guard while using this skill.
- Great Sword Defense: This is your block which works similar to the block we are used to besides that we can't move while blocking. Additionally, the block will give us 20 DP and 26 AP for 10s.
- Burning Moxie: This skill is used by pressing Shift+SpaceBar. This skill will recover 200 WP and will raise our DP by 20 for 10s. It has a cd of 10s
- Executioner: This skill is our buff which will grant us 30% Attack Speed, 40% Movement Speed and 40% Resistance (every resistance) for 30s. It has a cd of 3m.
- Great Sword Training: This is our auto-attack. It will grant us a buff depending on which mouse button you pressed. When using the left mouse button we will get 10 AP on the second swing, and 10% crit chance when using the right mouse button. For every upgrade of this skill we will get 2 AP/2%, so leveling this skill is not bad, but there are more important skills.
- Solar Flare: This is our 100% Rage skill and deals a good amount of damage. We dash forward 1-2 m slamming our greatsword in the enemy. It can be used by pressing W+LMB, so you may use the rage by accident until you are getting used to it. This skill has a cd of 5s and 100% crit rate.
- Head Chase: This skill works just like Blader/Plums dash but we're able to use this skill sideways. Note that you can't dash through enemies if your dashing forward. When this skill is on cooldown, it will not be an iFrame. It has a cd of 2s.
- Merciless: This skill deals alot of damage and applies Floating and/or Bounce to your enemy. It is being used by pressing and holding S+RMB. It has a 100% critrate and gives us another 20 DP. It also has a cd of 8s.
- Balance Strike: This skill is comparable to a bodycheck, but I mainly use it for movement. This skill doesn't deal alot of damage and applies stiffness to your enemy on hit. It is being used by pressing W+RMB and it has a cd of 5s.
- Grave Digging: This skill deals a massive amount of damage while applying a debuff to your enemy. (-30% Movement, Attack and Casting Speed) It can be used by pressing Shift+LMB. We have superarmor while using this skill and it is a knockdown. It has a critrate of 100% and a cd of 10s.
- Pulverize: This skill is a lifesteal. It will heal 50HP per hit while hitting 6 times. Try to hit as many enemies as possible. It's being used by pressing S+LMB and it deals an ok-ish amount of damage and it has a cd of 10s
- Flow: Armor Break: This skill is amazing to recover WP while dealing alot of damage. It can be used by pressing space while blocking or pressing for example LMB+Space. This skill heals 150WP on hit while appling stiffness. You also have Front Guard while using it. It also reduces the enemy dp by 30 for 10s. This skill has a cd of 5s, but it can be used during cooldown. If used during cooldown, it will deal less damage and it won't apply stiffness.
- Flow: Ankle Break: This skill is similar to Blader's "Sweep Kick". You will spin around while kicking your enemy. It is being used by pressing S+F and it applies Bounce. You can sweep multiple times by holding S+F. The skill will reduce your enemies Movement Speed by 30%.
- Flow: Slashing the Dead: This skill is being used by pressing Shift+RMB or pressing RMB while in mid-air. This skill deals alot of damage while launching you forward. It will apply a knockdown if you hit your enemy and you have super armor while using this skill. It has a cd of 8s.
GEARS:
Đối với lối chơi của Warrior thì mình khuyến khích dùng Gear và Accessory để đạt ~ 130AP, còn lại lên max DP. Có thể bạn nghĩ nó hơi ít AP nhưng Warrior có thể giết bất cứ class nào ( - tankers ) với 2-3 combos.
2x DUO: Ring of Cadry Guardian or DUO: Shrine Guardian Token
1x DUO: Manos Ruby Earring
1x DUO: Token of Friendship or Blue Whale Molar Earring
1x PRI: Ancient Guardian Seal
1x PRI: Ancient Weapon Core
3x Taritas (Helmet, Armor, Gloves)
1x Zereth (Shoes)
Main weapon : Liverto, Kzarka or Yuria
Off-hand : Kite Shield/ Nouver Shield/ Vangertz Shield
Bạn có thể thấy những món đồ trên tập trung vào DP nhiều hơn vì đối với Warrior DP quan trọng hơn và 1 khi bạn đạt ~ 130AP thì nếu bạn tập trung lên AP thì số AP bạn có thể đạt được không thể sánh được với số DP bạn có thể có.
COMBOS:
Có 1 điều bạn LUÔN PHẢI NHỚ: Warrior có thể tăng 36-52 AP mà không cần làm gì cả.
Bạn có thể block các đòn đánh bằng Q để +26 AP. ( ~1s delay sau block ).
Và đòn autoattack + 10-26 AP ở đòn thứ 2 nhưng nếu bạn đánh ngay sau khi block, bạn sẽ đánh sang bên phải thay vì bên trái và sẽ apply buff lập tức. Và Armor Break sẽ có tác dụng trừ 30 DP đối phương. Vì vậy luôn phải bấm Q - LMB - Space. ( Bạn phải bấm LMB rồi bấm Space sau đó để buff có tác dụng ). Bạn còn có thể bấm Q - Shift + LMB. Combo này sẽ buff thêm AP cho bạn. Đây là combo quan trọng nhất của Warrior vì nó là lý do bạn chỉ cần ~ 130AP.

Combo: Q - LMB - Space - Shift+LMB - Shift+RMB - W+S - S+RMB
( Tuy nhiên combo này chỉ dễ áp dụng ở PvE hơn là PvP )
WEAPONS SWITCHING:
Đây là thứ sẽ đánh giác bạn là 1 PRO/NOOB Warrior.
Weapon switching là thứ rất quan trọng trong việc gây DAME to nhất có thể. Đổi weapon bằng " C " rất chậm và nguy hiểm trong PVP, vì vậy bạn có thể dùng bất cứ skill nào trừ Charging Thrust trước khi bấm " C ". Điều này sẽ tạo ra animation khác giúp bạn đổi weapon nhanh hơn. ( Cách nhanh nhất là " Q + C " ). Nếu bạn làm đúng thì nó chỉ mất vài mili giây và bạn luôn ở trạng thái " Guard Stance ". Bạn có thể sử dụng " Stun " nhanh bằng block Greatsword + C + Piercing Spear.
( Combo: Q ( 0.5s ) - C - Piercing Spear. )
Hãy cố gắng đổi weapon về Sword + shield để reset cooldown stun.
DI CHUYỂN:
Khi bạn awaken bạn sẽ có Dash, tuy nhiên nó chậm hơn Chase của Blader (Musa). Vậy nên " Charging thrust "và " Forward slash " vẫn rất hữu hiệu. But we can use our dash while we are recovering our stamina. What we can do is we can hold W+RMB while having our greatsword out to use Balance Strike. We then have to quickly tap c while still holding W+RMB. What will then happen is us switching to our sword and shield and we will automatically be using our shield dash. We then can go with our normal rotation. As soon as our stamina hits 0 we want to use shield charge and then we want to press c. Then we will use our head chase to move until our stamina is recovered and we will start from the beginning. So basially:

and so on...
This is basically the end of my guide ^^. I'm really sorry for the bad writing but I'm not a native english speaker and it's already 06:00 A.M. I just hope that I was able to help you with this guide. If you got any questions/ suggestions then just leave them in the comments Oh and as I said I'm not an expert and if I got smth wrong, tell me. I will update the guide.
*RANGER* :
ROLES:
- Rangers are:
Midrange DPS
Strong in 1v1
Mana Addicts
- Rangers are NOT:
Tanks - No Blocks, CC resistances, DP, or evasion
Support - No skills that benefit party members
Control - No AOE CC
Snipers - Contrary to most rpg rangers/archers, we don’t have a heavy hitting “snipe”. All core skills are midranged/melee.
- Damage : AP ~ Accuracy > HP
- Survivability : Evasion > HP > CC Resist > DP
- Utility : MP > Stamina
GEARS :
- Weapon :
Krea/Rosar → Liverto → Kzarka

-Off-hand
(Bronze/Krea) → Steel → Nouver → (Rosar/Kutum)*

- Awakening :
Young Tree Spirit’s → Heiress’s → Dandelion

- Armor :
+ Priority : 4-piece Heve
Set Effect: 250+50 HP, 2 Slots each
+ (Optional) : 3-piece Heve + Zereth Shoes
300 HP & Max Stamina +200
250 HP & Max Stamina +200 (After Bheg's Gloves)
+ (Optional) : Hybrid: Grunil Chest + Shoes & Heve Helmet + Gloves
400 HP & 150 HP (After Bheg's Gloves)
+ (Optional) : Hybrid: Grunil Helmet + Gloves & Heve Chest + Shoes
250 HP & 5 AP
250 HP (After Bheg's Gloves)
+ (Optional) : Full Grunil
150 HP & 7 AP
150 HP (After Bheg's Gloves)
+ Endgame : Boss Gears
- Accessories :
Mark of Shadow x2
Witch’s Earring x2 / Blue Whale Molar Earring x2
Ogre Ring / Tungrade Necklace
Basilisk’s Belt
SKILLS :
Pre-Awakening Build (level 55): http://bddatabase.net/us/skillcalc/15955 (489 SP)
Post-Awakening Build (level 56): http://bddatabase.net/us/skillcalc/15415 (492 SP)
Post-Awakening Build (level 59): http://bddatabase.net/us/skillcalc/15845 (787 SP)
COMBOS :
Press at the same time
> Hold down key ( A/D>F = hold down A or D and press F )
→ press in succession
- Longbow Combos
Normal Attack Cancel: ((LMB+F)>A/D) = Cancel the animation of normal attacks with Round Kick (F) and Ultimate: Evasive Shot and strafe sideways. This can be spammed by repeatedly pressing A/D. Recommended to use Q-Cancel instead.
Bow Combat Stance: (Normal Attack Cancel or Q-Cancel) = Switch immediately to Combat Stance while strafing sideways.
Q-Cancel: (A/D+Q+LMB) = Rapidly spam Blasting Gust while strafing sideways.
WotW Cancel: A/D > F = Cancel the animation of Will of the Wind with Round Kick (F) and Ult: Evasive Shot while strafing sideways. This can be spammed by holding down
Shotgun Cancel: (Ult: Evasive Shot + Space) = Cast Shotgun right after using Ult: Evasive Shot, meaning this will work after normal attack, Q-Cancel, and WotW cancel
Call from the Sky 1: (Shift+W) > LMB → Space = Dash and normal attack into Call from the Sky.
Call from the Sky 2: (W+F) → Space = Charging Kick into Call from the Sky. Easier to cast than the former but has a slightly longer delay
Camera Lock BG: (MiddleMB+turn 90°) > (A/D+Q+LMB) = Face sideways and lock the camera 90 degrees in the direction you want to strafe and use Q-Cancel to rapidly strafe forward and backwards.
Longbow to Sword: (W+RMB) = Dash forward to immediately transition into sword
- Elven Sword Combos
Sword to Longbow 1: (Flow: Piercing Wind) = Immediately shotgun after casting Breezy Blade or Flow: Rushing Wind
Sword to Longbow 2: (A/D+RMB) = EES sideways and immediately switch to longbow
Sword to Longbow 3: (A/D+C) = Cancel the delay while switching to longbow ©
Sword to Longbow 4: A/D > (C+Space) = Immediately shotgun after cancelling the delay while switching weapons. Also gives you a brief guard.
Sword to Longbow 5: F/E → Space [→ (A/D+Q+LMB) → Space] = Takes advantage of Flow: Heavenly Knot to quickly switch to longbow. This combo potentially improves the DPS of Shotgun from buffs/debuffs on Vine Knot, Q-Cancel, and Add-Ons.
Add-Ons :
Full List of Ranger Add-ons : https://docs.google.com/document/d/1AqMbMn-CK3vNtFvCgV5g7QazlpNs8EaoOhg2BJ0KJ-o/edit
*SORCERESS*
SKILLS :
1. Dark waves is your bread and butter skill for PvE. This is the main skill you will be using to clear monster zones. This is the first skill you will need to maximize out.

2. Claws of Darkness is second best skill for PvE. It is also the skill you will use most often, both in pve & pvp. So you need this maxed out as soon as possible too.

3. The other 2 skills that are absolutely necesary for your leveling experience are: night crow (with all of its subskills) & Shield of Darkness.
4. You should try to get Mark of Shadow skill too, but only at tier 1. Why? To gather & steal mobs
And that's about it. These are the absolutely necesary skills.
Other than that you will need the skills that have a CC effect and the skills that will help you close up the distance between you and your enemy.
By level 50 : http://www.blackdeserttome.com/calculator/sorcerer/1409
By level 55 : http://www.blackdeserttome.com/calculator/sorcerer/1224
By level 57 : http://www.blackdeserttome.com/calculator/sorcerer/1225
In pvp the only way to fight as sorc is to: stun with S+E, get close, knock down, do dmg, run - and repeat. This works against all classes.
Against warriors it gets easier for you. While they put their guard up, you can heal yourself with LMB+RMB skill while still doing dmg.
ITEMS
- ARMOR
The armor you will start with, at around lvl 20 is Agerian. I suggest making it +10, grind and then buy one +15.
When Mediah content comes out, you will have to sell the +15 armor and buy +15 Grunil Armor - all 4 pieces (wait 2 weeks or so for prices to get low, since at beginning they will be high).
The end-game armor you will be using is the Boss Armor: Red nose chest piece (dropped by Red nose and Contaminated Imp capitan ) / Hebetate tree spirit's armor (droped by Hebetate tree spirit), Giath's Helmet (droped by Giath, Bheg's Gloves (droped by Bheg) & Muskan's Shoes (droped by monastery leader);
- WEAPON
First weapon you will start with and use until level 35-40 is the Azwell Amulet. You can make it +7, but no more.
The next weapon that you will be using until you get the end-game one is Liverto. You will need to make this one +15. Best strategy is to make it +10, grind money with it & buy +15.
The end-game weapon that you will be using is: Kzarka Amulet.
- Off-Hand
The first off-hand that you will be using, because you might drop it when you are around lvl 20, will be Helrick Talisman. If you don't drop it, no biggie. No need to upgrade this one, but if you have stones to waste, you can make it +7.
The Talisman you will be using for a long time, until Valencia teritory gets release is the: Jubre talisman. You will want to make this +15. Same as the other items, best startegy is to make it +7 this time, grind money, and buy one +15.
The end-game talisman you will be using is the: Nouver Talisman.
- Accesories
+ For lvl 30-50 i recommend using Bares accesories.
+ For lvl 50+, like i said, it's mostly up to you, but i recommend:
Blue Coral Ring x2;
Read Coral earring x2;
Ancient Guardian's Necklance & Belt.
But this items will get released only with mediah region, so until then you'll have to use:
Mark of Shadow x2;
Witch's Earring x2;
Tree spirit Belt (only if you drop it or have shit loads of money) / Any belt with 3 AP or more; Any crafted necklance with 5-5 AP (e.g Corupt Ruby Necklance)
COMBOS
1. Night Crow (in the backward direction only) (Shift+S) before Abysmal Flame (LMB+RMB) to instant cast the Abysmal Flame (the charged version that health steals), ( after which time, another Abysmal Flame can seamlessly be wound up with the regular cast time, but in effect throwing out an extra health steal attack, or an extra down attack if you should choose to do it on a downed enemy. )
2. Darkness eruption (F+Shift) do a kick (F) then cast darkness eruption (could possibly be 2 kicks)
3. Stinger (Shift+LMB), can combo seamlessly after most attacks, so if there is an attack that has a delay after it, cancel the delay with Stinger. A good example of this is the last kick in the kick combo(F,F,F) or Darkness Rebound (F+W/S).
4. Rushing Crow (W+RMB) or Stinger (Shift+LMB) make exceptional gap closers if you down an enemy with Darkness Rebound (F+W/S) or Abysmal Flame (LMB+RMB), ( for example and need to get close in for melee down attacks. )
5. The wind-up for Mark of Shadow (Shift+RMB) can be eliminated by casting Signs of Agony (E+S) before it, which works out well because Signs of Agony is a stun, and at higher ranks Mark of Shadow slows down enemies.
6. The small wind-up for Abysmal Flame can be cancelled in the same way listed above.
7. Your teleport (Night Crow [shift+directional key]) can phase you behind enemies, but you will face the wrong direction and it is difficult to turn around quickly, so your opponent will be able to face you just as quickly as you can turn to attack their back for extra damage, but if you use Storming Crow (Shift+directional key immediately after Night Crow), it won't phase you back to their front, but it will change the direction you are facing in so you can use it to very quickly rectify your direction. If any gap remains after having done this, or if your Storming Crow didn't turn you towards your opponent you can use Rushing Crow or Stinger (gap closers mentioned in #4) especially if you have aim assist to turn towards them quickly while attacking.
CRYSTALS
- LVL 50-55
WEAPON: Ancient Magic Crystal - Carmae (Critical Hit Rate & Attack Speed +1) x2
OFF-HAND: Black Spirit Crystal (Max HP +100 & AP +5)
CHEST: Ancient Magic Crystal - Cobelinus (Max HP +100 & Weight Limit +20LT) x2
HELMET: Magic Crystal of Infinity - Memory (2 casting speed) & Ancient Magic Crystal - Harphia (Max HP +50 & HP Recovery +5)
SHOES: Ancient Magic Crystal of Nature - Adamantine (Knockdown Resistance & Bound Resistance +25%) x2
GLOVES: Magic Crystal of Infinity - Valor (Critical +2) & Ancient Magic Crystal - Viper (Attack Speed & Casting Speed +1)
- LVL 55-61
WEAPON: Red Battlefield Crystal - Carmae (Critical Hit Rate & Attack Speed +1 & Extra Damage against Humans +3) x2
OFF-HAND: Red Spirit's Crystal (Maximum HP +100 & Attack +5 & Extra Damage against Humans +3) x2
CHEST: Red Battlefield Crystal - Cobelinus (Maximum HP +100 & Weight Limit +20LT & Extra Damage against Humans +2) x2
HELMET: Black Magic Crystal - Memory (Casting Speed +2 Point & Knockdown/Bound Resistance +5%) & Red Battlefield Crystal - Harphia (Maximum HP +50 & HP Recovery +5 & Extra Damage against Humans +2)
SHOES: Red Battlefield Crystal - Adamantine (Knockdown/Bound Resistance +25% & Faint/Rigidity/Freezing Resistance +5%) x2
GLOVES: Black Magic Crystal - Assault ( Attack Speed +2 Point & Grapple Resistance +5%) & Black Magic Crystal - Valor (Critical Hit +2 Point & Grapple Resistance +5%.
*VALKYRIE* :
SKILLS:
Priority
Focus on getting these Skills first:
Shield Throw/Shield Throw Ultimate
Celestial Spear/Celestial Spear Ultimate
Sword of Judgement/Sword of Judgment Ultimate
Shield Chase (All three levels)
Breath of Elion
Punishment
GEARS :
Beside 4 piece boss gear (Bheg's Gloves, Giath Helmet, Muskan Boots, Hebetate Armor) I'm going to list a more popular and optimal setup for new Valks. Obviously boss gear is better, but here is an alternative.
- ARMOR :
4 Piece Grunil Armor:
Grabbing 4 pieces of Grunil Armor will allow you to have the set effects and 2 slots in each piece of armor. These slots allow for a lot of flexibility and you can do many types of setups.
- WEAPON :
Yuria < Liverto < Kzarka
Start off with a Yuria Longsword and make it ultimate with a reform stone. Make sure the weapon is +15-+17 before you attempt a Liverto. Livertos are extremely expensive to repair.
- Off-hand :
Vangertz Shield < Nouver < Khutum
Vangerz will be your best bet until you grab a Khutum shield. Nouver is not in the game yet. There has been some testing that Khutum can do more damage in KR. If you want to be tanky in sieges i recommend getting a Rosar Shield. The evasion works wonders.
- Accessories:
So when starting the game you may have a Jarettes Accessories set. If not, the set i'll be recommending will be cheap for you and better! I'll be listing the order of importance from left to right. As always, this is my personal preference so there isn't a "right accessory set" these are my recommendations.
Earrings - Blue Coral Earring < Red Coral Earring < Witch's Earring < Blue Whale Molar Earring
Rings - Red Coral Ring < Mark of Shadow (TRI) < Ring of Crescent Guardian (TRI)
Belt - Ancient Weapon Core < Tree Spirit Belt (TRI) < Basilisk's Belt (TRI)
Necklace - Ancient Guardian Seal < Sicil's Necklace < Serap's Necklace < Ogre Ring/Laytenn's Power Stone
COMBOS :
SoJ is referred to as Sword of Judgement (S+Right Click) . If you look at the tool tip for it, you'll notice the huge amount of damage it does when the third hit lands. There are actually some skills you can use to skip the first two hits of it so you can directly do the third hit. So if i list SoJ in the combos below, it means you should be 3rd hitting. A must for landing some of these is grabbing the Celestial Spear Ultimate.
Shield throw (S+Q) > Celestial Spear (S+E) > Shield throw (S+Q) : The basic combo that can kill mobs with ease. Don't try to only use this in pvp, it's not the same effect to players lol.
Shield throw (S+Q) > Celestial Spear (ult) > SoJ > Shield throw: This is quick combo you can do to kill a mob that has slightly more HP than the average mob, like an ogre or cyclops. Doing this combo is mainly holding down the S button so it's easy to execute. It'll look like S+Q, S+E, S+Right Click, S+Q so if you're holding down the S button, you basically push Q,E,Right click, Q. If done right, you'll do a shield throw with one hand, the spear and SoJ will land on the mob and the last part of shield throw will be thrown with your other hand.
Counter (S+Left Click) > Shield throw (S+Q) : This makes your shield throw quicker. it's simply S+Left click then Q.
Sharp Light (Shift+Left Click) > SoJ (S+Right Click). : Basically Shift + Left click then S+Right Click. This should do a jab forward to a SoJ. Notice once you use Sharp Light that there is a cooldown on your screen. You won't be able to spam sharp light then SoJ. After the cooldown is done then you can repeat it.
Glaring Slash (S+Left Click+Right Click) > SoJ (S+Right Click): S+ Left & Right click then after the first hit from it, i immediately hold down S+Right click and it'll cancel into the 3rd hit.
Righteous Charge (W+F) > Shield Strike (RMB) > SoJ(S+Right Click): W+F to charge and while you charge towards someone, hold down S+Right click and you'll hit them with a shield then do the 3rd hit. If you take skyward strike, then you'll do the skyward strike instead of the shield strike but you can still combo into it
Righteous Charge (W+F) > SoJ(S+Right Click): Righteous Charge on contact allows you to cancel straight into SoJ. Skyward Strike Can sometimes get in the way of this if you try to hit S+Right click too soon while approaching the enemy during the move so this is why I do not take it.
Counter (S+Left Click)> Skyward Strike(Spacebar) > SoJ(S+Right Click): If you chose to take Skyward strike which is something I don't take, you can so S+ Left Click, hold S+Right Click, then you should automatically do skyward into SoJ.
Shield Strike (lvl 3) while sprinting > SoJ: If you have a short distance to get to someone in pvp, you can sprint with your weapon out and before you get to them, while sprinting hold down
S+Right Click and you'll shield strike which stuns them then itll cancel into 3rd hit.
There are far more combos you can do which I haven't listed and it's best to experiment while in pve or arena with a friend.
SKILL ADD-ON :
http://forum.blackdesertonline.com/index.php?/topic/124787-valkyrie-skill-addons/
SKILL COMBOS :
- Promptness Combos:
shift+W > LMB = promptness with float CC
SWORD CANCELS TO LANCE (any of these are animation cancels. you dont have to do the entire skill to hit space and enter lancia stance, you can swap at any point)
S+E (celestial spear) > SPACE = prompness into lancia stance
S+RMB(SoJ) > SPACE = promptness into lancia stance
RMB+LMB(severing light) > SPACE = promptness into lancia stance
RMB (shield strike) > SPACE = promptness into lancia stance
A/D + LMB (sideways cut) > SPACE = promptness into lancia stance
shift + W > LMB (charging slash) > SPACE = promptness into lancia stance
W+LMB (forward slash) > SPACE = promptness into lancia stance
S+Q (shield throw) > SPACE = promptness into lancia stance
W+LMB (from guard)(just counter) > SPACE = promptness into lancia stance
shift+LMB (sharp light) > SPACE = promptness into lancia stance
shift+f (divine power) > SPACE = promptness into lancia stance
s+LMB+RMB (glaring slash) > SPACE = promptness into lancia stance
S+E(celestial spear) > F = sanctitas de enslar into lancia stance
- Basic Combos into Lancia Stance
CS > SoJ > SPACE
SL > SOJ > SPACE
CS > SoJ > punishment > SL > SOJ > SPACE
- Basic awakened combos:
S+F > F
S+F > SHIFT+RMB (hold RMB once you are lvl 59 for the extra flow damage)
S+LMB > W+RMB > RMB
SHIFT+LMB > SPACE > W+RMB > RMB
W+F > S+LMB
You can even work something along the lines of
S+F > W+F > W+RMB > S+LMB > Spacebar > S+E > E (Grab) for a grab.
- Movements
Shift + W > Lmb > Spacebar will be a way you can move or chase to catch up to someone. This is extremely helpful and the faster you spam it, the faster you will drop stamina and WP, try not to spam it too much in pvp if you can't afford it.
- Grabs
So with the dashes from shield stance allowing you to swap back to sword/shield. You can utilize this as attempts to grab the enemy. Doing things such as :
S+Shift from Guard stance then W+F and E can perform a grab
While you are in guard stance you can turn your body left or right and shield chase in that direction to do a grab
One of my favorites is to swap back into sword/shield guard stance then use Just counter into a grab.
*KUNOICHI* :
GEARS : - WEAPONS :
Yuria : This is what you should be using while saving up Silver for Kzarka
Bares : Alternative to Yuria
Liverto : If there are enough Kzarka Shortswords in your Servers Marketplace skip Liverto, since u will regret putting the effort and silver in to upgrade it, otherwise get one as soon as possible.
Kzarka : BiS for every Class, get this as soon as possible and try to upgrade it as fast as you can. If you cant get it to drop or cant afford it use Yuria / Bares until you can.
- Off - hand :
First of all Kunoichis should use Kunai's since they benefit from the skills granted with it and get more skills then Ninjas with them. (Ninjas use Shurikens)
Quitar : Grants Flat 5 Accuracy and Increased Accuracy with Enhancments. This is what you should be using if you are PvP'ing or farming higher lvl Mobs.
Estique : Grants Ap, and Ap increase with Enhancment. Can be used for PvE, if you are farming enemies lower lvl then you.
Nouver ( Boss Offhand ) : Grants Ap, and Ap increase with Enhancment. Best for PvE if you are using Accessoires with Accuracy since this does not grant Accuracy.
- Accessoires & Options + Earrings :
Witch's Earring : Base Ap : 5 Extra Effects : None Upgrade : +2 Ap
Blue Whale Earring : Base Ap : 5 Extra Effects : +100 HP Upgrade +2 AP
Fugitive Calcs Earring : Base Ap 5 Extra Effects : +50 Stamina & Max MP/WP/SP Upgrade : +2 Ap, +20 Stamina & Max MP/WP/SP
Blue Coral Earring : Base Ap : 4 Extra Effects : +25 Max MP/WP/SP Upgrade : +2 Ap
Red Coral Earring : Base Ap : 2 Extra Effects : Accuracy +3 & Stamina +50 Upgrade : +2 Ap +1 Accuracy
+ Rings :
Mark of Shadow : Base Ap : 5 Extra Effects : None / Upgrade : +2 Ap
Ring of Crescent Guardian : Base Ap : 5 Extra Effects : None / Upgrade : +3 Ap
Blue Coral Ring : Base Ap : 5 Extra Effects : +25 Max MP/WP/SP / Upgrade : +1 Ap & +5 Max MP/WP/SP
Red Coral Ring : Base Ap : 4 Extra Effects : 3 Dp & +50 Stamina / Upgrade : +1 Ap & +1 Dp
+ Necklace :
Scarla Necklace : Base Ap : 5 Extra Effets : 5 Dp / Upgrade : +1 Ap & +1 Dp
Sichil Necklace : Base Ap : 7 Extra Effects : 3 Dp / Upgrade : +3 Ap & +2 Dp
Ogre Ring : Base Ap : 10 Extra Effects : None / Upgrade : +5 Ap
+ Belt :
Basiliks Belt : Base Ap : 5 Extra Effects : +80LT / Upgrade : +3 Ap
Tree Spirit Belt : Base Ap : 5 Extra Effects : +80LT & +1 Accuracy / Upgrade : +1 Accuracy & +2 Ap
Belt of Shultz : Base Ap : 3 Extra Effects : +50LT / Upgrade : +10 LT & +2 Ap
Ancient Weapon Core : Base Ap : 4 Extra Effects : +50LT & 4 Dp / Upgrade : +10LT & +1 Ap & +1 Dp
CRYSTALS : - Main hand : Attack Speed & Crit Crystals depending on what weapon you are using. - Off hand : Black Spirit Crystal or Luck Crystals - Helmet : Knockdown resistance for PvP Health for PvE - Chest : Hp and Weight limit crystals - Gloves : Attack Speed Crystals - Shoes : Movement Speed or Red Battlefield Crystal Adamantine SKILLS : Core Build : blackdeserttome.com/calculator/kunoichi/22039
*BLADER ( MUSA )* :
GEARS :
- ARMORS :
Both Gurunil and Taritas 3 piece/Zareth boots work.
I personally recommend Taritas until boss gear because blader is very FP heavy.
- WEAPONS:
Use a Liverto Sword
-Off - Hand:
White Horn Bow
( The reason I do not have accuracy Offhands/etc in this build because your Liverto will give you enough accuracy, With DUO Accessories you can reach up to 140-150Ap. With this amount of damage, you will basically shred through people. Even tanks. )
- ACCESSORIES:
Witch earring x2
Ogre ring
Mark of shadow x2
Ancient Core belt.
SKILLS :
- These Skills are your must Max / Get First if Possible.
Rising Storm
Rising Storm: Blaze
Cyclone Slash
Lunar Slash
Blooming & Blooming: Phantom
Gale
Chase
Those are your Must have Max them.
Those Skills are for either AOE, Massive DPS, Invulnerability, and Mobility.
- Important Skills for PvP / PvE
Parry (Q) This move blocks, and has a counter, it also has a SECOND strike which can hit VERY HARD! (Decapitated) This move is a Knockdown. You may also instacast this move, By Blocking (Q), and then hitting (Left Click). You don't have to do a parry to have the Move come out.
Divider (E) This is a CC. It's a Life steal. a very minor one, is sometimes good to use AFTER a knock down because this is not a CC. you have to watch how you are doing, the good thing about this skill, is if you knock down two opponents, Divider steal seperate HP from both, You Can take lvl 1 of this, It's useful.
Blind Thrust (Spacebar after any attack, or Forward Spacebar to lunge a forward Blind Thrust, and right click to extend for a second hit.) This move Stuns them for about 3-4 seconds. Not only does this move DO a CC, it gives YOU a +30% Critical hit rate buff for 30 SECONDS! This is by far one of your MOST Important Skills.
Blader Spirit (Shift +E) WP Restoration, This is a no Brainer.
Ultimate: Nemesis slash (After Blind Thrust, Press Spacebar again) This skill is a Knock Down. What's also insane about this spell? oh. Right. A per hit life steal that can AOE knock down opponents. No big deal or anything. yeah, this skill is pretty dirty and can hit hard. MUST get!
Chase (RMB) This needs to be MAXED, During the Start up, and execution frames, it provides you with a dash and Armor. You cannot be damaged during this. It also can be cancelled into 0 recovery frames.
Twisting Slash: Tempest (After a third Whirlwind Cut, RMB+LMB) This is a whirlwind off Whirlwind Cut. Its hard to use. only use it in a giant group to CC them, this is a knockdown.
Carver: Typhoon (Shift+LMB) This move, each time it levels gets a new move. its start up is a CC, this is also super good for gaining Mana back.
Gale (RMB+LMB) Stun, Two whirlwinds into a third which leaves them vulnerable for 3 seconds.
Dragon Bite (S + LMB) A move that can CC, and will be cancelled into a combo. This is such an important skill, max this. it also will apply a stun.
Ultimate: Dragon Claw (After Dragon Bite, LMB) A Stun, which applies MASSSSSSSSSSSSSSSSSSIVE Damage
Lunar Slash ( Hold LMB after Ultimate :Dragon Claw) A knock up, which does even MORE damage.
Ultimate: Rising Storm (S +LMB + RMB) This is your AOE. It has a knock up, you also may want to spam this sometimes depending on your situation
Rising Storm: Blaze (After Rising Storm Hold LMB) A giant red tornado that provides another knockup and gives 2x more damage off of Rising Storm.
Cyclone Slash (RMB+LMB after Ultimate: Rising Storm, or after Rising Storm: Blaze) A Knock up CC.This can also be put in your hot bar to just throw a tornado, which will also CC.
Stub Arrow: Double Shot (Shift + RMB) This is your bow attack. This provides with a CC stun as well, meaning you can close gaps if your opponent is hit, It's good to open.
Charged Stub Arrow (Shift + Hold RMB) This is a charging bow shot the provides with a knockback from range, this is your second Opener.
Stub Arrow: Evasion Shot (Shift + any direction + RMB) another Stun with your bow.
Blooming & Blooming: Phantom (Shift + LMB + RMB) Level both. This is a move that can be cast in two ways, but lets talk about its effects first. This move when cast, provides the blader with Invincibility Frames, You can literally ARMOR through peoples CC's with this, also what does this do? this provides a Street fighter stun, Oh yeah, they'll be seeing birds, what else? oh yeah it steals 50MP for your Opponent and Apply a Bleed. OP much? yeah. It has a long cast time, but you can insta cast. Simply cast Chase (RMB) and then Cast Blooming, Insta cast, same affects. This is an AOE and is by far one of the best tools a blader can use. IT can be use to go on the offensive, or counter people on reaction.
- Useful Combos

( Chase +Dragon Bite) This move makes the Blader the best Gap closer in the entire game, let me break this down for you. You cast RMB, as soon as you cast it, do S LMB. you will see that Chase has cancelled into Dragon Bite, to lunge forward. This move has 0 recovery frames, meaning this can be SPAAAMMMMMED TO go even QUICKER
(RMB, S+LMB, W RMB, S+LMB W RMB, S+LMB W RMB, S+LMB Infinite.)

( Chase + Dragon Bite + Parry) This is INSTA blocking after a dash. It can be called as "creeping" this is very good against rangers. They can't ranged DPS you as long as you creep facing them. (RMB, S+LMB, Q)

(Stub Arrow: Double Shot + Chase + Dragon Bite + Foward Blind Thrust) This is your Gap closer that provides with a CC, it can be used to open. Your first attack may be replaced with a charge bow, or avoid shot. Once space bar hits, you reset the stun threshhold and your opponent is open to your Attacks. (Shift + RMB, RMB + S+LMB, W + Spacebar)

(Chase + Blooming Phantom) Insta cast Blooming: Phantom. This whole thing is armored.
(RMB, Shift + RMB + LMB)
*TAMER* :
( you can check out another build here : https://docs.google.com/document/d/1z3remd4H1wXkh3Ys3dX4Lo0Hnr2wWaq4VPYwplLjBCI/edit )
SKILLS :
- For 700SP you can build this skill chart :


-
- PVP Skills list

- PVE Skills list

- Hidden Combos :
Shift + LMB (hold inn 1 sec) + F
Shift + RMB (hold inn 2 sec) + LMB
- Awakening skills :
Highly recommend

GEARS :
- WEAPONS :
Yuria Item effect: Additional Damage to Humans +5 Enhancement effect: AP, Accuracy, & Additional Damage to Humans
Liverto Item effect: Critical Hit Rate +3 Enhancement effect: Increased AP, & Accuracy
Kzarka Item effect: Attack Speed +3 Enhancement effect: Increased AP, & Accuracy
Trying out the Class: Yuria
Tamer Main: Liverto / Kzarka
- Off hand (Trinkets)
Incense Item Effect: Accuracy +7 Enhancement Effect: Increased Accuracy
Needle Item Effect: N/A Enhancement Effect: Increased AP
Blade Item Effect: Evason +3, Damage Reduction +1, & Max HP +100 Enhancement Effect: Increased Evasion
Rosar Item Effect: N/A Enhancement Effect: Evasion Increase Set Effect: Ignore All Resistance 10%
Nouver Item Effect: All Resistance +10% Enhancement Effect: Attack Increase
Kutum Item Effect: Ignore All Resistance +10% Enhancement Effect: AP, DP, & Accuracy Increase
Trying out the Class: Needle
Tamer Main Low Level PvE/PvP: Needle/Incense/Rosar/Blade
End Game PvE/PvP: Nouver/Kutum/Rosar/Blade
- ACCESSSORIES :
+ Necklace
Bares, Scarla, Guadian Seal, and Shultz are good backup options, after that it comes down to what Yellow accessory you’ll want. Laytenn’s and Ogre’s are the same just obtained in different locations. If you don’t wanna go through alot of hassle, Serap’s is a good options
+ Rings
Blue and Red Coral rings are a great place to start, otherwise you can go straight for MoS until you decide to reach for Crescent rings.
+ Earrings
Definitely go for Red Coral Earrings, it helps in PvP as well. However, if you want that AP, Blue’s are a good alternative to Witches and cost efficient.
+ Belt
Shultz is great to have until you can get your hands on Basilisk, otherwise Tree not a bad option.
- ARMORS :
Giath Helmet: Max HP +100
Hebetate Tree Spirit’s Armor: Max HP +200 & Max MP/WP/SP +100
Red Nose’s Armor: Increased HP Recovery & Max MP/WP/SP +100
Bheg’s Gloves: Increased Accuracy & Effect Increases during Enhancement
Muskan’s Shoes: Increased Evasion & Effect Increases during Enhancement
3 Piece Set Effect: Max Stamina +200
4 Piece Set Effect: Attack Speed +1 & Casting Speed +1
When getting Boss gear, prioritize Bheg Gloves and Muskan’s Shoes. If you happen to land both of those, then I’d suggest going the Heve Helmet and Armor piece so you get a set effect. Taritas if you already have it helmet and armor is fine if you already have it, no point spending more money unless you want the Heve 2 set effect instead of the Taritas set effect.
IF you have Giath , Bheg’s , and Muskan’s , it is completely fine to run Red Nose Armor, if you have it or want to consider getting it
CRYSTALS :
Weapon: Black Magic Crystal – Precision
Offhand: Black Spirit Crystal/Awakened Spirit’s Crystal
Helmet: Ancient Magic Crystal of Enchantment – Agility or Black Magic Crystal – Intimidation
Armor: Magic Crystal of Infinity – Evasion, Ancient Magic Crystal – Cobelinus, or Black Magic Crystal Cobelinus
Gloves: Ancient Magic Crystal – Viper, Black Magic Crystal – Assault, Black Magic Crystal – Valor, or Magic Crystal of Infinity – Assault
Shoes: Ancient Magic Crystal – Hystria, Magic Crystal of Infinity – Swiftness, or Black Magic Crystal Swiftness
*WITCH / WIZARD* :
GEARS :
- For PVP
+ WEAPONS :
(alternative choice) Yuria
(main choice) Liverto
(main choice BIS) Kzarka
+ Off-Hand :
(main choice) Bronze Dagger
(alternative choice) Steel Dagger :
+ ARMORS :
WITH Liverto / Kzarka Staff
Armor Setup n°1 : 3 Taritas (Helmet / Chest / Shoes) + 1 Agerian (Gloves).
Armor Setup n°2 (FULL Grunil) : +150 HP / +7 AP ;
WITHOUT Liverto/ Kzarka Staff
Armor Setup n°1 (The HEALER / SUPPORT build) : 2 Heve (Helmet / Shoes) for the gems sockets & HP pool (+250) + 2 Agerian (Gloves / Armor)
Armor Setup n°2 (FULL Grunil) : +150 HP / +7 AP ; You lack slots for Gems on your weapon, you're a Nuker class, you need this. Can be heavy though,
Armor Setup n°3 (not recommended when lv 40- 45+) : 3 Agerian (Helmet / Chest / Gloves) + 1 Talis
+ CRYSTALS : Those are extremely important since it will give you stats bonuses to reach higher levels on your major stats !
For Weapons : Go for AP+ & CS+ if you have the Liverto Staff, or CS+ if you have the Yuria one. If you have enough CS levels I suggest you to take Crit Chance +2.
For Armors : Helmet (+2 CS or Resist CC if you have enough CS) ; Chest (Damage Reduction +5 or HP +100 will be your best bet); Gloves (Crit chance +2 / AP+2 or Resist CC grab +10%) ; Shoes (I recommend Resist CC, but you can still chose +2 Mvt Speed if you really love to move faster)
+ ACCESSORIES :
Early game : Try to get the full Bares Jewelries, it will give you nice AP boost and it's quite cheap to get, solid start.
End game : This will become serious. Try to get Earrings of the Witch (earrings), Ogre's Necklace (necklace), Tree Spirit Belt (belt) & Marks of Shadow (rings). I recommend you to invest your points in nodes wisely (higher chances of drops) & opening RNG Necklace boxes, it will be your best bet since the drop rate is extremely low!
- For PVE
+ WEAPONS :
Liverto / Kzarka
+ Off-Hand :
Steel Dagger : You will be using this for the AP boost since you won't miss the mobs with your skills until you are Lv 45. When you reach Lv 45 ~ 48, you will be switching to Bronze Dagger.
+ ARMORS :
Armor Setup n°1 : 3 Fortuna (Helmet / Chest / Shoes) + 1 Agerian (Gloves) :
Armor Setup n°2 : 3 Agerian (Chest / Gloves / Boots) + 1 Heve (Helmet)
Armor Setup n°3 : 3 Agerian (Helmet / Chest / Gloves) + 1 Talis (Shoes)
Armor Setup n°4 : Full Grunil.
+ ACCESSORIES : Same ones as previously.
SKILLS :
Early 50 below 400 points : http://bddatabase.net/us/skillcalc/112/
Early 50 below 500 points : http://bddatabase.net/us/skillcalc/160/
Late game lots of time spent >802 SP : http://bddatabase.net/us/skillcalc/115/
Skills combo:

*NINJA* :
SKILLS
( You can see the build with 700+ sp here : http://bddatabase.net/us/skillcalc/7658/ )
Fatal blow: 5% of max WP as extra dmg
Malice III: Ranged attack good for CC
Ninja Step III: Mobility + iFrame
Flight III: Close combat CC skill
Shadow Slash V: Mobility during combat + Attack speed buff
Suicide Fall III: Grab, nice damage, CC skill
Ghost greeting III: High damage, CC skill, can be added to combo
Fox Claw IV: 12% of max WP as extra damage, CC skill, high damage
Ninjutsu: Black moonlight: AOE skill, high damage, iFrame, Super armor buff, CC skill
Beheading the dead III: AOE skill, high damage, Stun, iFrame.
PVP combos :
These combos will focus on having the enemy CC'd for the duration of the combo, rather than pure dps. These are not the end all be all combos, just ones I've come up with myself that seem to be working for my playstyle. If you've got tested combos to submit I will gladly add them up to the rest!
- In awakened stance:
Shift+LMB -> Shift+RMB-> S+F This combo does excellent damage, the double cast (from transitioning stance) on serpent helps add a ton of dps, however is hard to land effectively
F -> S+F -> Shift+F High damage, quick burst if grab is on cooldown
F -> S+F -> E -> Shift+RMB fully-charged -> Shift+F if grab is off cooldown
Shift+Q -> Shift+RMB (with BSR 100%) -> Shift+F Only if you have enough black spirit rage built up
Shift+LMB -> Spacebar -> Hold RMB (for execution) -> E -> (S+F -> Shift+F)or(Shift-RMB fully-charge) Mainly if serpent/katanashower are on CD but you have an opportunity to DPS
Transitioning stance - Shift+W -> instantly Shift+LMB -> S+F ->Shift+ F
- In Short-sword stance:
When I say cc, I mean any kind of opener cc from bladespinblade/malice/beheading the dead/black moonlight/shadow stomp/starflight.
When I say filler damage, I mean any strong hitting moves in Short-sword that can be cast quickly between cc's, such as fox clow/shadow clone/blade spin blade/fatal blow
(S) Indicates the key-combo is for shortsword. (A) indicates key-combo is for awakening
(S)cc -> (S)filler damage -> (S)E -> (S) Shift+LMB -> C+S/A/D -> (A)E -> (A)S+F -> (A)Shift+F if grabs are off cooldown
(S)cc -> (S)Shift+LMB -> C+S/A/D -> (A)F -> (A)S+F -> (A)Shift+F if grabs are on cooldown
- Main PvE rotation
This is the rotation I usually do quickly clear large packs of mobs. Start in Short-sword. Shadowslash around the mobs I intend to kill to group them up and regen any lost WP, swap to awakening with S+C, S+LMB -> S+RMB -> S+F -> Shift+F (they are usually all dead at this point) -> spacebar alternating LMB and RMB to regenerate WP and let cooldowns come up and repeat from the beginning. Insert Asura Chaospree wherever you need to regenerate HP. I usually will stay in awakening form to farm and just use ninja step + ghost step + murderous intent for movement and only swap to shortsword if the mob packs are extra far apart or I need to group the mobs together cause the actual mob spread is large.
GEARS
- ARMORS :
Rocaba armor - max WP gems x2
Rocaba feet - movement speed gems x2
Heve helmet - max HP gems x2
Heve glove - attack speed gem x1 + critical dmg gem x1 (both +2 on stat)
- WEAPONS:
Kzarka short sword - Attack speed + critical damage gem
Ninja awakened weapon - No gem slot
- Off-hand :
Ninja AP star - 100 hp gem
- ACCESSORIES :
Blue coral Earing x2- max WP
Blue coral Rings x2- max WP
Tree spirit belt - accuracy
Bares Necklace - pure AP
*PLUM / MAEHWA* :
SKILLS
This is a PvP focused build, which is also suitable for PvE, for players who are level 55 or higher. It uses a total of 759 Skill Points so if you’ve just reached level 50 don’t worry about maxing all of the skills straight away.

- General Skills
Bongomu (Left-Click) – This is your auto attack. It will regenerate energy with each hit but I don’t recommend maxing it until you have spare skill points, because it doesn’t deal much damage. There is also an extension to this skill called “Bongomu Wave” which will add a bleed effect on hit.
Cassation (Q) – This skill will block incoming attacks. You can only learn this skill by completing a level 11 Black Spirit quest. Speak to the skill instructor and he will give you a skill book as a reward. Once you unlock the skill you can use your auto attack (Left-Click) then use (Q) to counter attack. The counter attack is automatic as long as you block correctly. The counter attack also has a knockdown. Holding block will drain your stamina quickly so you need to learn to time it properly.
Training Fencing – This is your passive. It will increase your melee attack and only costs 3 skill points so I would recommend putting some points into this.
Training Footwork – This is your passive. It will increase your melee evasion and only costs 3 skill points so I would recommend putting some points into this.
Precise Martial Arts – This is also a passive/buff which will give you 15% knock back and slow resistance.
Spirit of the Warrior (Shift + Q) – This skill will restore 80 energy. It is great for sustain and at max rank will reduce the cooldown and restore 150 energy. It only costs 1 skill point for the first rank so it’s worth putting the point in straight away but rank 2 is 10 points and rank 3 is 20 points so I would recommend only maxing this at higher level when you have most of your main build already.
Passive (Shift + A/S/D) - This is one of your dodge skills. It will consume stamina.
Chase (Right-Click + W/S) - This is another dodge/charge skill. It can also be used by double tapping W or S. It will consume energy and will make you invincible while charging. At higher rank this skill will cost less energy and will cancel other skill animations. You can also combine this skill with your kick (F) to spam the dash.
Upper Kick (F) - This kick will knock enemies into air and then knock them back.
Sweep Kick (S + F) - This kick will knock down enemies or trip them.
Roundhouse Kick (W + F) - This kick will knock back enemies.
- Horn Bow Skills
Benden (Shift + Right-Click) – This is your basic attack for your horn bow and all other horn bow skills extend from this one. It does have a cooldown once used but can be ignored to deal less damage. It will restore energy for each hit whilst on horseback and at higher rank it will shoot multiple arrows. This skill is great for pulling mobs when you are grinding.
Grapple - After sucessfully hitting an arrow on your enemy, press SPACE to pull yourself to the target. At max rank you can press SPACE again, whilst traveling to your enemy, to cancel the grapple.
Charged Arrow - You can hold your horn bow auto attack (Shift + Right-Click) to fire a charged arrow. At higher ranks you can also dash while charging the arrow by pressing A or D. The charged arrow will knockdown enemies and is great for PvP.
Evasive shot - This skill allows you to dash/dodge (Right-Click + W/A/S/D) while firing an arrow.
- Important Skills
Saingomu – This skill does not have a keystroke combo and instead needs to be added to your quick skill slots. The skill has a 2 minute 30 second cooldown but will summon an extra sword and give you extra attack speed, movement speed and defense for 30 seconds. The extra sword can only be used with certain skills. These are: Chase, Bongomu, Doruge the Sword,
Yokuguku, Corner Beast, and Ream Attack. All skills will give lifesteal and dashes will make you invincible as you dash.
Doruge the Sword (LMB + A/D) - This skill will swing three times at the enemy, applying an armor debuff at higher ranks and extending into a tornado
Blind Thrust (Left-Click + SPACE) – This skill uses stamina and will restore energy. To use it auto attack using Left-Click then press SPACE to deal a powerful blow. It will also apply an accuracy reduction debuff. This skill will extend into two others named “Taught Onchu” and “Blind Slash”. I only recommend putting skill points into “Taught Onchu”. To use it press SPACE again (or hold) afterwards to deal a stronger blow to your enemy. This skill can’t be used on cooldown and has quite a long cooldown of 13 seconds, but deals lots of damage.
Corner Beast (Left-Click + Shift) – This skill is used by holding the Shift button while auto attacking. It will knock up and knock back enemies. The skill uses stamina and will also knock down and restore energy at higher rank.
Yokuguku (Left-Click + S) – You can either charge this skill or use it instantly. It is one of your gap closers and if charged, will knock back enemies. It can be used whilst on cooldown but will not knock back. This skill is also your Black Spirit Rage skill and has an extension skill called “Inn” which can be used by holding Left-Click after casting. Holding for even longer will cast “Single Mouth”. It deals more damage than “Inn” but has a longer cooldown.
Beheaded (Left-Click + Right-Click) – This skill deals lots of damage and will give the enemy a faint debuff.
Red Moon (Shift + Q) – This skill can also be used with a different keystroke combo (S + Left-Click + Right-Click). I would recommend using Shift and Q though because the other combo is easier to mix with others. The skill has an extension called “Red Moon:
Ascension” (Left-Click + Right-Click). It does deal slightly less damage and can’t be used on cooldown but has a larger range.
- Skill Combos :
There are various kinds of entry machines and you can use it according to the style of players.
Catch - Chase - Chase - Chase
Heading - Chasing - Number of heads - Leading cheek
Heading - Chasing - Angle
Catch - Chase - Red Moon
Heading - Chase - Beheaded
GEARS :
- WEAPONS:
if you have enough gold, get the Liverto and upgrade it to +15 as soon as possible. If you don’t have the budget for this weapon then the Yuria weapon is what you should be using in the mean time. For your secondary weapon, you want the White Horn Bow, or if you don’t have the gold, use the Black Horn Bow.
- ARMORS:
The armor set you use is really dependent on your play style. The Grundil set is quite expensive and has lower defense but with it has a lot of attack power increase which goes well with the Blader class. It is an armor set which is pretty decent on every class. The Tatorus or Rotary armor sets are also good if available and you’re looking for a cheaper armor set.
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